A small metroidvania made in 6 days for a self-imposed GAME•A•WEEK challenge.

Use your hookshot to explore a space garden and find all the secrets!

If you liked this game, you should check out our other game, WitchWay!


Andrew Gleeson (@_heygleeson) - Code/Art/Design

Niilo Takalainen (@nilkki1) - SFX

Nathan Antony (@derriskharlan) - Music

Maike Vierkant (@Maibbit) - Title Card

V 1.6 Update (February 2019)

  • Rebuilt in Game Maker Studio 2.
  • Minor bug fixes.

V 1.5 Update (March 2018)

  • Remade the game entirely to support HTML5
  • Added In-Game Timer
  • Reworked level design.

V 1.0.1 Update (May 2016)

  • Disabled Debug/Editor functionality (oops)
  • Fixed edge case where the player would get stuck in solids
  • Fixed critical level design issue where players could get stuck and not progress.
  • Stacked blocks will now move correctly.

Download

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Click download now to get access to the following files:

SHRUBNAUT - Original 2016 16 MB
SHRUBNAUT - Windows.zip 14 MB